CarX Builder
C4

Grip · RWD

LFL C4

LFL (Lexus LFA)

by Kkkk · published on 27/09/2026 · 317 views

Use as a base

456

Power

1523

Weight

335

Max speed (aero drag)

Inputs

Values used for the calculation

The car data entered for this build. Enter the same values to get the same setup on your car.

Engine

Power (HP)
456
Rev limiter (rpm)
9648
Low torque (Nm)
322
Mid torque (Nm)
390
High torque (Nm)
389
Fuel
Sport

Chassis

Weight (kg)
1523
Front weight balance (%)
50
Center of mass height (inches)
9.1
Wheelbase (m)
2.6
Front track (m)
1.58
Rear track (m)
1.58
Front wheel spacer (cm)
5
Rear wheel spacer (cm)
5

Tires

Front tires
265/30 R20
Rear tires
285/30 R10
Front tire grip (index)
1.05
Rear tire grip (index)
1.08

Aero

Drag coefficient (Cx)
0.3
Air Resistance (Sx)
2
Front downforce (kg)
37
Rear downforce (kg)
42

Gearbox

Number of gears
6
Default final drive (ratio)
3.611
Default last gear (ratio)
0.88
Gear spacing
Standard

Spec sheet

Installed parts

Gearbox

T60 LFL

  • Gearbox GBT5 Ultimate
  • Clutch CLH60 Ultimate
  • Differential Clutch 65 Ultimate

Wheels

  • Tyre compound Racing+ Racing
01

Transmission

Final drive 2.755
Gear 1 3.23
Gear 2 2.19
Gear 3 1.61
Gear 4 1.23
Gear 5 1
Gear 6 0.88

Gearbox: T60 LFL (declared by you, in the form or when sharing).

Your gearbox ratios are kept and only the final drive is adjusted, so the last gear reaches top speed at the top of the power band. This is not an optimal gearing: in our simulations on the game's tracks, no other rule does demonstrably better, whatever the discipline. Not validated in game.

Gearbox recalculated on 2026-09-25: corner exit speed and target top speed are no longer used, and the final drive stays within the game's slider range. The proposed ratios, and the differential that depends on them, may differ from those shown before.

02

Differential

Accel lock 0.18
Decel lock 0.09
Preload 123Nm

Values computed for your car and kept within the sliders of your differential (a Clutch 65 if none is declared).

Differential: Clutch 65 (declared).

Stability first: the rear must never let go before the front. Preload keeps the inner wheel from spinning over a bump at the throttle you hold through a typical corner (computed from aero and tyre drag) and keeps the lock smooth between throttle and lift-off. Acceleration lock adds only what is still needed so the inner wheel doesn't spin up to 60 % of your lateral grip: on a rear-wheel drive car, more would push the rear out (in-game hint). Coast lock is half the acceleration lock (1.5-way), gentle so the car doesn't rotate when slowing down.

03

Suspension

Front

Stiffness 160.2kNm
Anti-roll bar 42.9kNm
Slow bump 10600
Fast bump 5300
Slow rebound 23900
Fast rebound 12000

Rear

Stiffness 161.2kNm
Anti-roll bar 30.5kNm
Slow bump 10700
Fast bump 5300
Slow rebound 24100
Fast rebound 12000
04

Steering, camber & toe

Caster 4.25°
Steering angle 49.21°
Ackermann 59.83%
Braking 66.8% AV
Front camber -2.34°
Rear camber -3.2°
Front toe 0.05°
Rear toe 0.097°
Calculation details & input data

Theoretical top speed

334.7 kph

Max speed (aero drag)

334.7 kph

Powerband

→ rpm

Gear 123456
Top speed per gear (km/h) 91135183239295335
Power
456 hp
Weight
1523 kg
Class
C4 (299.4 HP/t)
Front balance
50 %
Rev limiter (rpm)
9648
Wheelbase (m)
2.6 m
Center of mass height (inches)
9.1 inches
Front
265/30 R20 · 1.05
Rear
285/30 R10 · 1.08
Front/rear frequencies
3.2 / 3.2 Hz
Target roll gradient
0.079°/g · TLLTD 58.4 %

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